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MidTerm: Game Design two

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Devlog

  • Map updates
    November 14, 2022 by Bree
    During this update I added some popup text and recreated the first two maps with the beginning of the third level being created. The third level is going to have the play inside a spaceship dodging de... Continue reading
  • Reverb/Ambience
    November 07, 2022 by Bree
    I added different audio sources to the game to add more flavor while adding some reverb zones as well. On top of that I started building on the first station to expand the map and make it flow better... Continue reading
  • Checkpoints
    October 31, 2022 by Bree
    Added to my midterm are checkpoints that have an audio que when they have been reached... Continue reading
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